pause
When overridden, used when Audio is AudioState.PLAYING to pause the sound to be continued later.
Sets the audioState to AudioState.PAUSED
Example:
val audio = Audio(audioUrl) // AutoPlay defaults to "false"
audio.play() // plays the sound immediately
// more code
audio.pause() // paused until play is called again
// more code
audio.play() // sound resumesContent copied to clipboard